Hello i liked the idea of your game, i really tried to beat it but i couldn't beat the third phase.
I found the melee weapon useless and inconsistent with the click to attack, but maybe that's just me.
I think one of the first thing that you should have done is add a sound effect when you it the boss so we dont find ourselvs shooting at nothing wile trying to dodge everything.
And i hate the arrows XD, hope we can see an updated version of this project or a new game with this same concept.
you use either ranged or melee weapons to kill the boss at the top of the scene, which would trigger a you win pop-up, since I just started unity when I made it, and was on a deadline
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Hello i liked the idea of your game, i really tried to beat it but i couldn't beat the third phase.
I found the melee weapon useless and inconsistent with the click to attack, but maybe that's just me.
I think one of the first thing that you should have done is add a sound effect when you it the boss so we dont find ourselvs shooting at nothing wile trying to dodge everything.
And i hate the arrows XD, hope we can see an updated version of this project or a new game with this same concept.
dang this is hard, you dont even get life replenish after her first crack, did you beat it yourself?
yeah I could beat it consistently when I made it, theres no satisfying end screen or anything though.
how do you win?
you use either ranged or melee weapons to kill the boss at the top of the scene, which would trigger a you win pop-up, since I just started unity when I made it, and was on a deadline